System: Xbox Live Arcade (also on PC and Mac OS X)
Genre: Action RPG
Publisher: Runic Games
Developer: Runic Games
Release Date: March 9, 2011
With the recent non-stop releases of major video game blockbusters, sometimes it’s nice to go to a mindless diversion — one that is fun to play, but doesn’t require any serious thought. Enter Torchlight, a 2011 XBLA dungeon crawler, to fill that void.
Essentially a spiritual sibling to the Diablo series (developer Runic Games is composed of ex-Diablo designers), Torchlight is a fantasy game that is all about hacking, slashing and looting. The plot is entirely irrelevant — that is to say, there is one, but it basically boils down to someone telling the main character to just keep working through a 35-floor dungeon in order to save a town from impending doom. Throw in some cheesy voice acting, and yeah, it’s ultimately rather laughable.
Regardless, Torchlight delivers the goods in terms of gameplay. After creating a main character (male or female), selecting their class (Destroyer, Alchemist or Vanquisher), and determining an animal companion (wolf, lynx or “Chakawary”), you are sent to a small village and given free reign to pick up new quests.
The main adventure sends you into a huge dungeon where you must work your way through floor-by-floor, battling countless enemies and the occasional bosses. The floor themes change at regular intervals, offering some new visuals to break up the monotony. Completing the main quest takes roughly ten hours, but additional sidequests and random exploration can easily stretch the game into a much higher number.
How much you will get out of Torchlight depends on how much you like looting dungeons and leveling up your character. The XP system is well-developed, as you can boost attributes in a number of areas, as well as learn new skills to help in combat. The battle system is particularly brilliant, as each button of the controller can be used for a different, monster-bashing spell. It’s all fluid and easy to learn.
Torchlight is great at what it sets out to accomplish, but it could be even better with a few adjustments. My biggest complaint is a lack of multiplayer. This dungeon crawler has the perfect setting for a co-op mode, but it is nowhere to be found. The upcoming Torchlight II rectifies this, but it should have been included in the original anyway. Also, the game has a bad habit of using small text in the menus. I have a good-sized TV but still had to squint to be able to read some of the items in the menu. Finally, some showdowns with multiple enemies on screen can lead to occasional slowdown. Nothing too terrible, but it can be a tad bothersome.
Still, if you’re in the market for a fun Diablo-esque adventure, Torchlight comes highly recommended. Ignore the weak story and just dig into the addictive hack ‘n slash gameplay. Keep an eye out for any future deals because the game does go on sale on XBLA from time to time (I bought mine half off for $7.50), but this isn’t a bad deal at full price either.