WTF: Work Time Fun
Publisher: D3, Sony
Release Date: October 23, 2006
It takes just one glance at WTF: Work Time Fun’s title to realize that it is going to be a bizarre and eccentric game. A quirky Japanese title, WTF is a compilation of minigames that are all over the place with randomness and unusual concepts.
In the game, you play as an oddjob worker who just so happens to be in Hell. Your goal is to make money by performing random tasks. I’m not kidding when I say “random” — tasks range from everything to putting caps on pens to kicking out of a pro wrestling pin at the last possible moment. The money earned from these projects is used for vending machines that give out completely random prizes: more tasks/minigames, useless trinkets and mostly unhelpful “tools” such as a mobile bingo machine. In essence, there is no point to the game other than to work tedious jobs and earn money to purchase meaningless items. Doesn’t sound like fun, does it?
For all of its wackiness, WTF struggles with one major problem: most of the minigames just aren’t fun. The aforementioned Pendamonium game is probably the worst offender. In this “game” your job is to put caps on pens, occasionally taking the time to flip them over so the cap is placed in the right spot. That’s it. There is no definitive end to this task; you just keep doing this over and over again until you get tired of it. Another futile minigame has you separate baby chicks by their sex by simply hitting a different button for male and female. This goes on for a full TEN MINUTES. Whereas other minigame compilations work because they keep the games quick and to the point, WTF sometimes pushes them ad nauseum.
It should be noted that not all tasks are bad, though all are incredibly simple. I enjoyed testing my ability with the lumberjack minigame. In this one, an old lady throws out pieces of wood for you to chop — the catch is that she will occasionally toss in stuffed animals, and if you chop those you lose. Another tolerable minigame is a simple race where you have to hit the brakes at the right time in order to pass your opponent while also avoiding running off the cliff. Again, these are nothing special and actually could pass as simple Flash games, but they work in the context of WTF.
Without its off-the-wall Japanese presentation, Work Time Fun would have nothing going for it. The games come in all sorts of shapes and sizes, and have varying aesthetic appeals. Some games look like they belong in the Atari era, whereas others use real-life images to make them stand out. It’s always interesting to see what games you can unlock, although it’s not always fun getting there.
It’s hard to recommend Work Time Fun unless you have a soft spot for weird Japanese humor and/or you enjoy performing lots of tedious work to unlock worthless collectibles. Chalk this one up as an interesting experiment that belongs to a very niche audience.