Video Game Review: Crysis [Xbox 360, 2011]

Crysis [Xbox 360, 2011]

System: Xbox 360 (also on PS3, originally on PC)
Genre: First Person Shooter
Publisher: Electronic Arts
Developer: Crytek Frankfurt
Release Date: October 4, 2011 (PC release: November 13, 2007)

Released in 2007 strictly for PC, the original Crysis gained a bit of notoriety in the gaming world due to its demanding hardware requirements. A high-end gaming rig was necessary to be able to run the game, and not many could play it at max settings. It was famously stated by Cevat Yerli, the director of Crytek, that Crysis would never be able to be played on consoles.

Well, four years later, we finally have Crysis on XBLA/PSN, and it looks pretty damn good.

The new CryEngine 3 was created with the console in mind, and the developers took advantage of this new technology to bring the original Crysis experience to a brand new audience. Stripped down to its single player campaign, the game comes as a $20 downloadable title.

Set in the year 2020, Crysis places gamers in the role of soldier Jake Dunn (codename: Nomad). Nomad, along with the rest of the elite Raptor Team, has been sent to a remote island off the coast of the Eastern Philippines to investigate a distress signal sent from U.S. scientists. Upon arriving, it is discovered that North Korean forces have taken over the area and are well on their way to unleashing a powerful ancient alien artifact found in the middle of the island. It is the Raptor Team’s job to put an end to the entire threat, taking down North Korean and alien forces along the way.

Crysis [Xbox 360, 2011]

It’s a pretty daunting task, but Nomad is aided in the form of his high-tech Nanosuit, which provides enhanced strength, speed, armor and a cloaking ability. These features can only come in bursts, however, as the suit needs to be recharged after a certain amount of time. Being able to switch between cloaking (temporary invisibility) and beefed-up armor is a unique feature, and it allows the game to be played in multiple ways. Depending on your preferred style of play, you can run through guns-a-blazin’ or stealthily maneuever past most enemies. Since you are only able to use the functions in limited doses, it often takes different strategies to accomplish certain goals.

While Crysis plays as a linear shooter (at least in terms of providing mandatory objectives), it is presented in a wide open world that allows for deep exploration. There are multiple ways to get to the intended targets, and there are also secondary objectives that can be completed along the way. For those that revel in sandbox glory, this will be a very rewarding experience.

Weapons are mostly standard fare — assault rifles, shotguns, missile launchers, etc. — but they can be customized from the get-go to suit your needs. Flashlights, laser dot sight, scope sight, and upgraded ammo are just a handful of traits that can be changed with every acquired weapon. This impressive amount of features, everything from customizable weapons to the badass Nanosuit, helps make Crysis stand out from other like-minded shooters.

Crysis [Xbox 360, 2011]

Graphically, Crysis looks great (considering its age), but it does suffer from some small issues. Minor details, such as blades of grass, are rough in appearance, and there are occasional problems with graphics being drawn in on the fly. Still, it’s a major feat just to be able to play this on a console, and it can hold its own with some of the early generation Xbox 360/PS3 titles.

As a $20 downloadable game, Crysis is a pretty good deal. The single player campaign lasts 8-10 hours, and the achievements/trophies are set up in a way that rewards at least two separate playthroughs. Crysis is the type of shooter that we don’t see as often on consoles, as it presents a great open world that allows for some flexibility on the part of the gamer. It also helps to have some variety in the form of enemies, as the transition from enemy soldiers to badass aliens is a welcome one.

The bottom line is that Crysis is a mandatory pickup for those who have been curious about it over the years, and it is a great buy for fans of first person shooters in general.


(A copy of this game was provided by the publisher for review.)

7 thoughts on “Video Game Review: Crysis [Xbox 360, 2011]

  1. Scott Lawlor says:

    I haven’t played this but I am just starting Crysis 2.

    I am not that taken with it yet. I like a slower moving shooter, a tactical one if you will.

    Great write up though matey

    • Eric says:

      Thanks, Scott. Sorry for the late reply — it has been a crazy week! I have been working through Crysis 2 and I am really enjoying it so far, although it is much more linear than the first game. If you’re looking for a tactical playthrough, it might be best to go the stealth route whenever possible. I have found the cloaking mode to be a great alternative to the times when I don’t want to go in firing on everyone.

    • Eric says:

      Thanks, Greg. Crysis 2 seems to be a bit different based on what I have played of it so far, although they have the same gameplay mechanics (cloaking, advanced armor, etc.). Crysis is unique in that it utilizes an open world setting, whereas the sequel is more linear-based so far. I wouldn’t be surprised to see it go on sale at some point, especially since Crysis 2 can be found for just $9.99 in a lot of places these days.

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