Video Game Review: Crysis 2 [Xbox 360, 2011]

Crysis 2 [Xbox 360, 2011]

Crysis 2
System: Xbox 360 (also on PS3 and PC)
Genre: First Person Shooter
Publisher: Electronic Arts
Developer: Crytek Frankfurt
Release Date: March 22, 2011

The original Crysis gained a tough reputation due to its demanding PC hardware requirements. It was deemed to be “unplayable” on consoles, and it took four years before it was finally able to be ported over. Apparently Crytek realized that it would be better to have multi-platform releases, so the inevitable Crysis 2 was designed with consoles in mind. The new CryEngine 3 graphics system has made all of this possible, and the end results are stunning. This is one of the best-looking games on the Xbox 360.

Set three years after the original, Crysis 2 takes place in New York City, which has become a warzone thanks to both a nasty virus outbreak and an alien invasion. Yes, those Ceph bastards are back, and they are wreaking havoc on the city. The main protagonist this time is a soldier codenamed Alcatraz, who survives a brutal submarine accident upon deploying NYC. With little other options available, Alcatraz is essentially selected as the “Chosen One” and he receives the same Nanosuit that Prophet wore in the first game. From this point on, his goal is to rid the planet of those nasty aliens while also fighting off U.S. Military personnel that are hellbent on destroying the Nanosuit.

The Nanosuit is the centerpiece of the Crysis series, and it is at its best here. There is no question that Alcatraz has the holy grail of armor, and it makes him out to be a huge badass. All of the suit’s capabilities return from the first game, including cloaking and advanced defensive mechanisms, but everything is intensified. Even better is the fact that the Nanosuit can be customized and upgraded over time. As aliens are killed, their technology can be collected and used to bolster four different areas: Armor, Power, Tactical and Stealth. This essentially allows the game to be played in different ways, as an emphasis can be placed on stealth, gunplay or a mix of both.

I love that the game offers this ability, as it is a great thrill to sneak past a group of aliens and then open up and let them have it in the next area. As the game can be completed in different ways, this adds to the overall replay value.

One thing that I enjoyed from the first Crysis was that most of the game took place in a large, open world. This is not the case here in the sequel, as Crytek have opted to make this a more linear shooter. It’s not quite on the levels of Modern Warfare’s strictly on-rails gameplay, for example, but there is little to explore on the streets of New York. That’s not to say that this is a bad thing, it’s just different.

The game’s campaign has been stated to be close to ten hours, but I finished it in less than seven. I used a mix of stealth/action combat techniques, so the time length may vary depending on what style of gameplay is used. In comparison to the first game, the campaign is notably easier with a seemingly endless supply of ammunition available. I had a hard time finishing Crysis on “normal” mode, but here it was almost too simple. While Crysis 2’s campaign is certainly a lot of fun to play through, it has less “holy shit” moments than the original, and the final “boss” is a bit of a letdown. In this department, it is slightly disappointing, even though the Nanosuit is much more powerful.

Crysis 2 has an advantage in that it includes a deep multiplayer mode. This uses a leveling-up system similar to that of Modern Warfare, complete with killstreaks and custom classes, but it differentiates itself with the use of cloaking/armor abilities. Unfortunately, the online community is very, very small at the moment, so it may take some work to get a good session going. However, when that happens, the multiplayer aspect is a real treat and offers a nice alternative to other online shooters.

Crysis 2 [Xbox 360, 2011]

I would be remiss not to discuss more of the game’s visuals. This is simply one of the best looking shooters available on a home console, and it is a huge step forward from the original’s recent port (which wasn’t too shabby itself). New York City, despite being utterly war-torn, is beautiful, and much of the game is based on real locations. To really show off its graphical power, there is an obligatory level that takes place in the rain — truly a work of beauty.

While I prefer the open-world nature of the original, Crysis 2 still has a lot going for it. The mix of gameplay tactics is brilliant, the campaign is a fun ride, and the game itself is a technical marvel. I wish there were more memorable moments like its predecessor, but this is still one of the more underrated releases from 2011. Fans of FPS and action titles should definitely look into picking this up, especially as it can be found for as low as $9.99 these days.

8/10

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5 thoughts on “Video Game Review: Crysis 2 [Xbox 360, 2011]

  1. rtm says:

    I’m not a gamer so I don’t really have anything to add, Eric. Just dropping by to wish you a Merry Christmas! It’s a really brown Christmas this year in MN, same over there in Chicago I reckon? Anyway, enjoy your holiday!

    • Eric says:

      Hi Ruth, Merry Christmas! I hope you had a great holiday — mine was full of movies and relaxation. It’s brown here as well, and I have to admit that it was a little disappointing to not have a white Christmas this year. Ah well, at least it isn’t terribly cold!

  2. gotounknown says:

    Well written review! I agree that the “last boss” is a bit of a let down, although I had quite high pulse throughout the single player campaign 🙂 My personal favorite is “Eye of the Storm” where you play on Roosevelt Island.

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