Deus Ex: Human Revolution
System: Playstation 3 (also available on Xbox 360, PC, and Mac)
Publisher: Square Enix
Developer: Eidos Montreal
Release Date: August 23, 2011
Talk about a mashup of genres.
Deus Ex: Human Revolution has elements of stealth games, first person shooters, sci-fi thrillers, RPGs, and tactical espionage. It is a smart and cerebral adventure, one full of conspiracies, twists and turns. Quite frankly, this is one of the most mentally stimulating titles to come out on this current generation of video game systems.
A prequel to the original highly-regarded 2000 PC title, Deus Ex: Human Revolution is set in a dystopian futuristic Detroit. To be exact, the year is 2027, and a major class divide is running rampant. On one side, there are the “Naturals”, normal humans who are against any sort of genetic body modifications. On the other side are “Augs”, humans who are augmented with mechanical implants that push the boundaries of human ability.
Caught in the middle of the escalating war between the two sides is Adam Jensen, a gruff-talking security expert for Sarif Industries, one of the largest augmentation companies in the country. After a rival company attacks Sarif’s headquarters and begins torching the place, Adam becomes gravely injured and is near death before being taken in and, unwillingly, given augmentations. These modifications save his life, and when he gets back to full strength, his boss sends him out to find those who attacked the company. What Adam uncovers goes far beyond his wildest expectations.
As a cyberpunk-themed story, Human Revolution is incredibly well written and always intriguing. While the main quests add up to a lengthy adventure, the side quests help flesh out the story more and are oftentimes just as enthralling. Typical playthroughs will last for 20+ hours, even if optional missions are ignored.
There is just so much to see and do in the game, and it helps that the environments are so fascinating. Futuristic Detroit is dark, grimy and full of seedy characters. The city is big enough that it is possible to find new things while just wandering around, but it is scaled to the point where it’s easy to walk from point A to point B without there being lengthy gaps between action. It’s amazing how well-crafted the game’s settings are.
Perhaps the most crucial aspect (and possibly biggest selling point) of Human Revolution is the fact that you can play it any way you want to. While the game prides itself on its stealth capabilities, you don’t have to sneak around. You can go in guns-a-blazin’ and shoot up everyone you see if that’s how you would rather play the game. Adam’s augmentation system allows you to build up his capabilities to suit your style, and upgrades can be earned by gaining experience and finding relevant items scattered throughout the city. While Adam starts off with fairly meager augmentations, he will be spectacularly built up by the end of the game, provided you allow him to be.
In my first playthrough, I opted to do a hybrid of stealth and action gameplay. Both styles were a blast to mess around with, and it was easy to switch between the two. Sneaking around was perhaps most fun, which is a bit of a surprise to me since I usually prefer intense action sequences. There’s something to be said about crawling to a side of the room, staying in cover, waiting for an enemy to turn away, then taking him down with a quick knockout punch, all while surrounding enemies are oblivious. I also loved exploring areas to find ventilation shafts, which in turn would take me to previously inaccessible areas.
Exploration is a large part of the game, especially if you want to really dig into the story. Scattered throughout the environment are eBooks, “personal secretary” notes, and private emails, all of which add to the overall story when read. Considering the sheer amount of detail that went into the plot, it’s worth finding as much as you can (especially when you stumble upon some of the many humorous Easter Eggs).
One of the most efficient ways of obtaining information is via hacking. This is done through a mini-game that is confusing at first, but easy to get the hang of after a few tries. Basically the idea is to navigate through a series of nodes in order to reach the end target while trying to get it done as fast as possible in order to avoid setting off alarms. This is exciting in its own way, as it is always a race against the clock. As a bonus, there are hacking augmentations that can be used to make things a bit easier if you are having problems.
Flaws are few and far in between. The most glaring issue is one that will only affect those wishing to play the entire game without killing anyone — a handful of boss fights interrupt the game’s flow and can cause great difficulty for those armed with nothing more than a tranquilizer gun and some health packs. I found these battles to be a challenging change of pace for my style of gameplay, but this can certainly be a problem for those going all ninja-like.
Also, while enemy AI is generally rather sharp, there are occasions where adversaries get hung up in certain areas, allowing themselves to be casually picked off one by one. These moments are not that common, however, and do not hinder the overall combat experience.
Visually, Human Revolution succeeds in delivering a gritty and unique cyberpunk-style environment. Character models are well-designed, and animations are generally pretty solid outside of occasional awkward clipping (such as when attempting to drag bodies to another location). The aural experience is nothing short of phenomenal. The game’s soundtrack is hauntingly beautiful, a perfect fit for game’s setting. The voice acting is of the utmost quality, with Adam Jensen’s surly Clint Eastwood/Keanu Reeves imitation leading the way.
In short, Deus Ex: Human Revolution is one of the better single-player experiences you will find today. Sci-fi aficionados will love the story, shooter fans will dig the impressive amount of weapons and slick combat action, and RPG lovers will enjoy crafting Jensen in their own image. There really is something for everyone here, although the game’s slow pace may take some getting used to. Kudos, Square Enix, for delivering such a deep adventure that makes the player really feel like THEY are in control.