Video Game Review: Fatal Frame [Playstation 2, 2002]

Fatal Frame [Playstation 2, 2002]

Fatal Frame
System: Playstation 2 (also on Xbox)
Genre: Survival Horror
Publisher: Tecmo
Developer: Tecmo
Release Date: March 4, 2002

When the scariest video games of all time are discussed, it never takes long for Tecmo’s Fatal Frame series to get brought up. This is a series that thrives on its haunting atmosphere, with mostly helpless protagonists faced against an endless onslaught of ghosts and general creepiness.

The original Fatal Frame takes place in an abandoned Japanese mansion. You play as Miku Hinasaki, a young woman who ventures to the mansion to look for her older brother, Mafuyu, who has been missing for two weeks. When she arrives, she realizes that the place is actually haunted, as old folklore stated, and she starts to uncover startling secrets about the family who once inhabited the home. Tales of gruesome murder and torture are unearthed, and now the mansion is crawling with ghosts. Seriously, they are EVERYWHERE, often appearing in places you would not expect.

Fatal Frame [Playstation 2, 2002]

The only way that Miku can combat the ghosts is by using the Camera Obscura, an antique camera that possesses the ability to damage and capture spirits. When an attacking ghost appears, Miku must keep it within the camera’s shot while waiting as long as possible before taking the picture, as this will maximize the damage. Of course, this is easier said than done since this means Miku will be face to face with disturbing ghosts that are moaning and trying violently to grab her and cause harm. It’s pretty damn crazy.

The camera can be upgraded over time, but the enemies grow stronger as well. Throughout the entire campaign, there is a vast feeling of uneasiness. Fatal Frame excels at keeping you on edge, as you never know what to expect. Ghosts randomly spawn all throughout the mansion, even as you backtrack through previously explored areas. Sometimes they will pop out when you open a door, other times they will just randomly appear behind you. The tension can be almost unbearable at times.

Fatal Frame [PS2]

Unfortunately, as the ghosts grow stronger and become more plentiful, the game’s difficulty spikes drastically. By the time I reached the last chapter, I was ill-suited to deal with the powerful spirits that just so happened to be in damn near every room and hallway. Perhaps I had been using medical herbs and high-powered film too liberally in the first half of the game, but I had a hell of a time making my way through the last chapter. Exploring the house in each chapter usually reaps dividends in the form of bonus items, but it’s hard to actually get to these when there are hellacious ghosts around every corner. I felt the game could have been more balanced overall, as this was a major inconvenience for me.

The game’s controls also take some getting used to. They are in the vein of Resident Evil’s old school survival horror, and the game uses fixed camera angles set up in each area. This can cause moments of disorientation when the camera abruptly switches to a different angle. Once I got the hang of it, this didn’t bother me, but I can see how it would be an issue for some.

Problems aside, Fatal Frame is still a damn good horror game that is more than worthy of its “scariest game ever” label. This is a game that deserves to be played in the dark with the sound turned way up. Try not to wet yourself when the music slowly builds up while you hear ghosts moaning in the walls. You know there’s a ghost (or two, or three) lingering around, but you have no idea where. This is the essence of Fatal Frame.

8/10

Quick & Dirty #11: Tucker & Dale vs. Evil, Dead Space 2, Fatal Frame

It’s been a while. Time to catch up with another round of Quick & Dirty!

BOOKS
"A Walk in the Woods" by Bill Bryson
“A Walk in the Woods” by Bill Bryson
Due to other commitments, my reading time has been kept to a minimum. As such, it took me a lot longer than usual to work my way through this Bryson travel narrative. Normally a light and easy read, A Walk in the Woods is about Bryson and his former college buddy, Katz, tackling the ultimate U.S. hiking trip: all 2,000+ miles of the Appalachian Trail. Both guys are horribly out of shape and have little to no hiking experience, so this is quite the lofty goal for them. Their trip goes about as well as you would expect for a couple of absolute novices, though their time on the trail sure did help them get fit. A lot of people like Bryson’s style of humor, but I found it to be hit-and-miss. I laughed occasionally, but nowhere near as much as others led me to believe I would. To me, the most interesting parts of the book were when he wrote about the history of the trail, including some of the National Park Service’s disappointingly bad decisions over the years. As this book was written in 199?, some of the information is dated, but this is still a decent read overall. 7/10

MOVIES
Tucker & Dale vs. Evil [2010]
Tucker & Dale Vs. Evil [2010]
This horror comedy has been getting a lot of hype, and I am happy to say that it lives up to it. Tucker & Dale are two fun-loving rednecks who are mistakenly typecast as serial killers by a group of vacationing college students. When the students attempt to “save” one of their friends who was taken by Tucker & Dale to rest and recover from an injury, they start falling victim to their own tragic (and hilarious) accidents. In short, it’s funny as hell, and it’s a blast to see the “hicksploitation” genre turned on its head. Lots of gore, lots of laughs, and a great movie to watch with a group of friends. Just, whatever you do, DO NOT WATCH THE TRAILER FIRST. Seriously, it gives away a lot of the funny and WTF moments from the movie. Don’t do it. 8/10

VIDEO GAMES
Dead Space 2 [Xbox 360]
Dead Space 2 [Xbox 360]
I finally have a working Xbox 360 again, so my first goal was to finally play Dead Space 2, the sequel to one of my favorite games from this generation. I am probably about halfway through the campaign right now, and it has not disappointed in the slightest. It feels a little more like an action game than before, but the atmosphere is still very tense with lots of startling moments. There are so many creepy little disturbances that have kept me on edge, such as alarm clocks randomly going off, lights flickering on and off, and corpses suddenly coming to life. This is a game best played in the dark with the volume LOUD. Loving it so far.

Fatal Frame [PS2]
Fatal Frame [PS2]
In my Xbox downtime, I spent more time than usual with the PS2. My goal was to finally go through and finish Fatal Frame, a game I had started years ago but never finished. I opted to start from the beginning, and I am now playing through the final chapter. I love the atmosphere, and the fact that the only “weapon” is a camera makes everything even scarier. I am not in very good shape in this last chapter, however, as my health packs and film are way too low for the current difficulty level. My goal is to finish the game over the weekend and have a new review ready next week.

Resident Evil: Director's Cut [PS1]
Resident Evil: Director’s Cut [PS1]
I hadn’t played any of the Resident Evil games in years, so I thought it would be fun to take a look back at where the series all began. I got a huge kick out of the first game’s terrible B-movie theatrics, including some live action cutscenes with acting that would rival Matt Hannon in Samurai Cop. I ended up playing about twenty minutes or so before calling it quits. The graphics have aged horribly, almost to the point of unplayability, and the gameplay is definitely showing its age. I might pick it back up at some point, but not before tackling some of the bigger and better games in my backlog.